Wednesday, 14 January 2015

Character design 2

More sketches on characters, the stronger units, fly units and stronger enemy.







The digitized version:







Saturday, 10 January 2015

Title design

The name of the game is inspired from the movie Thor. He looks a bit viking-ish and he is an Asgardian.

Therefore my title name is inspired from the word Asgardian, using "tap" as the game requires to tap on the mobile platform to play the rhythm mixing with the word Asgardian and therefore "Tapperadian".






Tuesday, 6 January 2015

Technical Issues 2

While developing the prototype, I have faced more technical issues as i progress.

Problems

1. removing the unit after it dies.
2. triggering the beats.
3. using hard coded attributes, cannot draw the attributes from each units.

Also after meeting specialist and stated out the problems above, he helped me to solve most of the problems and I continue to progress to develop the prototype. 

Friday, 26 December 2014

Technical issues

I have started to try and test out codes on the two characters and unit I have designed. I decided to design the other character in the later stage as I need to start making a working game prototype.

I have been able to create the unit but however, I have problem summoning multiple units at the same time. Therefore, I've consulted my specialist and he helped me on creating array for multiple summoning.

After that I'm having issues of making the units in the array to fight each other, it was also solved with the help of my specialist. After that, I can manage the other part of the code which are the attributes of the units.

Friday, 19 December 2014

UI design

Digitized UI design


Square buttons: Unit summoning buttons
Round buttons: Beats button, will have sound feedback after tapping on it.

Thursday, 11 December 2014

Change of characters

As I progressed, I gathered feedback from my peers. Most of them are saying the characters of the knight are way too similar to the knights in Kurechii's King's League. Therefore I decided to change from using a knight as the character to a viking, which will contrast from King's League's characters.





Digitized version:




Thursday, 4 December 2014

Digitized tower

Digitizing the graphic of the tower. Below are the screenshots:






Adding on some background:




Creating another layer of gradient to make foreground and background more contrast and have depth: