The main testing I'm doing is the interactivity of the button, I've observe how user plays with the game. I realised they did not notice the summoning button as a button. And also from the feedback they stated, the game is rather challenging than annoying.
Positive feedback are on the graphic of the game. Most of the user like the graphic I've designed. However, I failed to provide a full game cycle to the user therefore there are some minor part I still couldn't identify.
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