Thursday 6 November 2014

Change of art style

After submitting the prospectors, I have my semester break and throughout the semester break I found out that I am not capable of creating artistic and experimental art style. I often find abstract and experimental art is hard to understand and difficult to deliver a message. Therefore, I've decided to change my art approach to a more commercialized tower defense game, using iconic characters and structure.

The direction benchmark will be something like this:




After going back to college, I've consulted my specialist and he has approved on my changes and recommend me to come out with the graphic as soon as possible as I am falling behind in terms of schedule since I have changed my art direction.

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